Yoshi Woolly World Level 5-2
Walk the Chomp to Unwind is the third level of World 2 in Yoshi's Woolly World and Poochy & Yoshi's Woolly World. It prominently features Chomp Rocks.
Layout[edit]As previously mentioned, the level features Chomp Rocks. These enemies are required in order to solve some puzzles and progress through the level. The player is able to throw Yarn Balls at the Chomp Rocks in order to cover them in yarn. This makes them temporarily harmless and allows the player to jump on them without taking damage, as well as roll them to destroy certain obstacles and defeat other enemies. The Chomp Rocks are also needed to break certain blocks which will allow the player to progress through the level. Collectables[edit]Smiley Flowers[edit]
Wonder Wools[edit]
Citrus Yoshi Collecting all the Wonder Wools knits Citrus Yoshi back together. Enemies[edit]Names in other languages[edit]
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- Yoshi's Woolly World Characters
- Yoshi S Woolly World Level 5-6
- Yoshi Woolly World 5 2
- Yoshi Woolly World Walkthrough
Yoshi's Woolly World Characters
Yoshi S Woolly World Level 5-6
The following is a list of Yoshi's Woolly World and Poochy & Yoshi's Woolly World Yoshi designs that are unlocked throughout the game. Most designs are unlocked by collecting Wonder Wool scattered through each level. Other designs are unlocked through scanning certain amiibo, listed below, as well as any variant of the amiibo. Scanning a non-compatible amiibo will result in the generic Green.
Yoshi Woolly World 5 2
The Desert Pyramid Beckons! is the seventh level of World 2 in Yoshi's Woolly World and Poochy & Yoshi's Woolly World.
Layout[edit]The level begins just outside the entrance of the pyramid, with two Pharaoh Guys waiting there. A hidden entrance then leads Yoshi to the pyramid below. The first room in the pyramid contains many flames that Yoshi can eat (and spit out) as well as many Fangs, Wiks, and Pharaoh Guys. The second room, however, takes Yoshi directly to a door with four locks on it, and four different paths. In order to remain consistent with collection of Smiley Flowers and Wonder Wools, Yoshi should take the bottom-right path first. The bottom right path consists of moving platforms consisting of Piranha Plants, Snoots, and Pharaoh Guys. Once Yoshi gets past the area, he comes across another room whee he must light all three torches to reveal the first key. Yoshi must then backtrack through the level until he reaches a green warp pipe. Taking it leads to another Pharaoh Guy and the first checkpoint. After passing some brown warp pipes, Yoshi must enter a green one. It leads to a room with many yarn ball pendulums and Fangs. Upon exiting that area, Yoshi encounters a room where he must use the Flooffs to light more torches to reveal the second key. Once again, Yoshi must backtrack to the door. The next path Yoshi should take is to the top right. The next room consists of many torches and Piranha Plants, Burrberts, and a few Pharaoh Guys. Traversing into the next room, Yoshi must once again rely on a Flooff to reveal the third key. After backtracking through the previous room and to the door, Yoshi must take the top left path. The last path consists of Number Platforms and Fangs. The next room consists of another where Yoshi has to light torches to obtain the fourth and final key. Backtracking to the door finally allows access to it. After a few rooms followed by the second checkpoint, Yoshi approaches a rising platform with many Winged Clouds that produce beads and many Fangs. After the rising platform stops, Yoshi is led back out into the open, where the goal roulette awaits. Collectibles[edit]Smiley Flowers[edit]
Wonder Wools[edit]
Skeleton Yoshi Collecting all of the Wonder Wools knits Skeleton Yoshi back together. Enemies[edit]Names in other languages[edit]
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